General Chairs: gamilearn[at]
4th International Symposium on Gamification and Games for Learning


Important dates
Submission deadline: Sep, 15, 2020. Sep 30, 2020 (Extended)
Notification of acceptance: Sep, 20,2020
Final camera-ready: Oct 10, 2020
Symposium: October 21-23, 2020


Submissions must follow the instructions of the TEEM’20 Conference and will be published into the ACM Library.

All papers will have 5-8 pages and will be written following the Interim Template provided by ACM ( and should apply ACM Computing Classification categories. The template provides space for this indexing and point authors to the Computing Classification Scheme at: It is mandatory to use the ACM template (download here the example in PDF).

Selected papers presented at Gamilearn’20 will be invited to be expanded and submitted to a Special Issue “Pervasive Mobile-Based Games, AR/VR and Sensors” in Sensors Journal (JCR 3,275, Q1)


We welcome submissions from all topics diverse aspects of gameful and playful approaches for learning, including but not limited to the following:

  • User studies
  • Design frameworks
  • Techniques and strategies
  • Methodologies
  • Tools and applications
  • Technological ecosystems
  • Processes of analysis
  • Processes of assessments
  • Personalization approaches
  • Systems integrations
  • Data management
  • Interaction


The official language of the symposium is English. This track will be held in an online conference. More information about the presentation format will be announced at the main conference page (TEEM’20). 

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